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{{SCP Information (Use this)|image1 = SCP-173.PNG|caption1 = |row1 = http://www.scp-wiki.net/scp-173|item_class = Euclid|version_added = 0.1|function = Antagonist}}'''SCP-173''', or "The Sculpture" is a euclid class SCP and the primary antagonist of the [[Light Containment Zone]] in SCP: Unity.
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{{SCP Information (Use this)|image1 = SCP-173.PNG|caption1 = |row1 = http://www.scp-wiki.net/scp-173|item_class = Euclid|version_added = 0.1|function = Antagonist}}'''SCP-173''', or "The Sculpture" is a Euclid class SCP and the primary antagonist of the [[Light Containment Zone]] in SCP: Unity.
   
 
== Description ==
 
== Description ==
'''SCP-173''' is a concrete statue of unknown origin measuring 2.0 meters tall and weighing approximately 468 kg. The statue is vaguely humanoid in shape, although improperly proportioned. Traces of Krylon brand spray paint on the statue's upper body, resembling a face. Chemical analysis of the concrete shows no discernible abnormalities. X-ray imaging of the object's body reveals the presence of steel rebar and a [DATA REDACTED].
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'''SCP-173''' is a concrete sculpture of unknown origin measuring 2.0 meters tall and weighing approximately 468 kg. The statue is vaguely humanoid in shape, although improperly proportioned. Traces of Krylon brand spray paint on the statue's upper body, resembling a face. '''SCP-173''' consists of multiple individual concrete portions joined by steel reinforcing bars. The two appendages projecting from the upper section of the sculpture consist of exposed and tangled reinforcing bars where the concrete has disintegrated.
   
When the statue is left unobserved and line of sight is broken by a human conscious being, the statue becomes animate, moving at speeds documented between 60 and 90 km/h. The mechanism for its locomotion is not known. As blinking breaks visual contact, personnel assigned to enter its containment chamber are instructed to alert one another before blinking.
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When SCP-173 is left unobserved and line of sight is broken by a human conscious being, the object becomes animate, moving at speeds documented between 60 and 90 km/h. The mechanism for its locomotion is not known at this time. Personnel assigned to enter its containment chamber are instructed to alert one another before blinking to avoid complete loss of visual contact.
   
'''SCP-173''' displays awareness of its environment, reacting to changes and responding to stimuli when it is free to move. It is unknown if '''SCP-173''' is intelligent or sapient. However, the statue is extremely hostile and will attempt to kill any human that enters its containment chamber if left unobserved. It has been observed to attack non-humans and animate objects. The most common methods of attack are by snapping the neck at the base of the skull, or by strangulation. Alternative methods have been observed. '''SCP-173''' doesn’t seem to target unconscious or incapacitated individuals, but the reasons for this are unknown at this time. '''SCP-173''' frequently moves around its containment chamber when left unobserved. This behavior is considered normal, and any changes should be reported to the acting HMCL supervisor on duty. Further experimentation into its behavior is ongoing.
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'''SCP-173''' displays awareness of its environment, reacting to changes and responding to stimuli when it is free to move. It is unknown if '''SCP-173''' is intelligent or sapient. However, the statue is extremely hostile and will attempt to kill any human that enters its containment chamber if left unobserved. The sculpture is capable of manipulating the steel rebar to attack its victims where it will attempt to snap the neck at the base of the skull or strangle the victim to death. However, alternative methods of attack and hostility towards non-humans have been recorded. For unclear reasons, '''SCP-173''' seems incapable of targeting unconscious individuals. The painted facial patterns of the sculpture alter over time as it is left unobserved. As the sapience of the object has yet to be determined, whether this change is dependent on any behavior state or is purely cosmetic is unknown.
 
The reddish brown substance on the floor is a combination of feces and blood originating from the statue. The specific origin of these materials is unknown. Blood testing confirms the blood is human, type O Negative. Further test results are inconclusive. The containment chamber must be cleaned on a biweekly basis.
 
   
 
== In-game ==
 
== In-game ==
 
'''SCP-173''' is the primary antagonist of the [[Light Containment Zone]]. It will attempt to pursue and kill the player via snapping the player's neck. However, '''SCP-173''' cannot move while it is observed. This means that '''SCP-173''' can only move if the player is currently [[blinking]], turned away, or the player's line of sight to '''SCP-173 '''is obscured by a wall or other object. '''SCP-173''' will not begin to chase the player until the player has seen '''SCP-173, '''at which point the blink meter will appear and '''SCP-173''' will give chase. Any time the player looks away from '''SCP-173''', its facial appearance will change to one of 10 possible faces. '''SCP-173''' can be avoided by getting a closed door between it and the player, as this will prevent '''SCP-173''' from reaching the player as it cannot open doors. Should '''SCP-173''' catch the player, the player will be killed instantly and the game will end.
 
'''SCP-173''' is the primary antagonist of the [[Light Containment Zone]]. It will attempt to pursue and kill the player via snapping the player's neck. However, '''SCP-173''' cannot move while it is observed. This means that '''SCP-173''' can only move if the player is currently [[blinking]], turned away, or the player's line of sight to '''SCP-173 '''is obscured by a wall or other object. '''SCP-173''' will not begin to chase the player until the player has seen '''SCP-173, '''at which point the blink meter will appear and '''SCP-173''' will give chase. Any time the player looks away from '''SCP-173''', its facial appearance will change to one of 10 possible faces. '''SCP-173''' can be avoided by getting a closed door between it and the player, as this will prevent '''SCP-173''' from reaching the player as it cannot open doors. Should '''SCP-173''' catch the player, the player will be killed instantly and the game will end.
   
Currently, '''SCP-173 '''spawns randomly in several locations. This location is always within the cluster the player is located in and currently cannot be in the [[Core Room]]. '''SCP-173''' will spawn regardless of the location or current enemies in the area, leading to potentially deadly situations should another SCP or even two other SCPs be pursuing the player when '''SCP-173''' arrives. However, '''SCP-173''' cannot spawn in [[safe room|safe rooms]] such as [[SCP-1762 Containment|SCP-1762's containment chamber]] or the [[Patron Offices]], but it can enter them if let in.
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Currently, '''SCP-173 '''spawns randomly in several locations. This location is always within the cluster the player is located in and currently cannot be in the [[Core Room]]. '''SCP-173''' will spawn regardless of the location or current enemies in the area, leading to potentially deadly situations should another SCP or even two other SCPs be pursuing the player when '''SCP-173''' arrives. However, '''SCP-173''' cannot spawn in [[safe room|safe rooms]] such as [[SCP-1762 Containment Chamber|SCP-1762's containment chamber]] or the [[Patron Offices]], but it can enter them if let in.
   
 
When '''SCP-173''' encounters [[SCP-131]], it will be stopped from moving due to the SCP-131 instances focusing on '''SCP-173'''. It will not be able to move even if the player looks away, though its face will still alternate appearances.
 
When '''SCP-173''' encounters [[SCP-131]], it will be stopped from moving due to the SCP-131 instances focusing on '''SCP-173'''. It will not be able to move even if the player looks away, though its face will still alternate appearances.
   
'''SCP-173''' does not spawn in its [[SCP-173 Containment|containment cell]] at the beginning of the game. This is intentional, as '''SCP-173'''<nowiki/>'s whereabouts will be explained in an intro sequence yet to come.
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'''SCP-173''' does not spawn in its [[SCP-173 Containment Chamber|containment cell]] at the beginning of the game. This is intentional, as '''SCP-173'''<nowiki/>'s whereabouts will be explained in an intro sequence yet to come.
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== Trivia ==
 
== Trivia ==
 
* '''SCP-173''' was the first SCP to ever be written, somewhat analogous to the fact it was the first SCP to be implemented into the game.
 
* '''SCP-173''' was the first SCP to ever be written, somewhat analogous to the fact it was the first SCP to be implemented into the game.
* While it was the primary antagonist of the original SCP: Containment Breach, it no longer serves this role, instead delegated to be the primary roaming enemy of the [[Light Containment Zone]].
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* While it was the primary antagonist of SCP: Containment Breach, it won't serve this role in SCP: Unity, being designated as the primary roaming enemy of the [[Light Containment Zone]] instead.
* Unlike the original Containment Breach, '''SCP-173 '''cannot open doors. This will not change.
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* Unlike in SCP: Containment Breach, '''SCP-173 '''cannot open doors.
* '''SCP-173''''s arms will be able to move between blinks in a future as of yet unannounced version.
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* '''SCP-173'''<nowiki/>'s arms were planned to be able to move between blinks, and while it's believed this feature was completed, the version it was set to be included in was never released.
   
 
== Gallery ==
 
== Gallery ==
 
<gallery mode="nolines" widths="250">
 
<gallery mode="nolines" widths="250">
173Loading.jpg|'''SCP-173''''s loading screen (outdated)
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File:SCP-173New Document.png|'''SCP-173''''s document as it appears in-game
SCP-173 Document.jpg|'''SCP-173''''s document as it appears in-game (outdated)
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File:173Loading.jpg|'''SCP-173''''s loading screen (outdated)
Scp-173 wiki.png|'''SCP-173''''s model prior to Version 0.7
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File:Scp-173 wiki.png|'''SCP-173''''s model prior to Version 0.7
 
</gallery>
 
</gallery>
   

Revision as of 00:36, 17 March 2021

SCP-173
SCP-173
Article Link
http://www.scp-wiki.net/scp-173
Information
Item Class
Euclid
Version Added
0.1
Function
Antagonist

SCP-173, or "The Sculpture" is a Euclid class SCP and the primary antagonist of the Light Containment Zone in SCP: Unity.

Description

SCP-173 is a concrete sculpture of unknown origin measuring 2.0 meters tall and weighing approximately 468 kg. The statue is vaguely humanoid in shape, although improperly proportioned. Traces of Krylon brand spray paint on the statue's upper body, resembling a face. SCP-173 consists of multiple individual concrete portions joined by steel reinforcing bars. The two appendages projecting from the upper section of the sculpture consist of exposed and tangled reinforcing bars where the concrete has disintegrated.

When SCP-173 is left unobserved and line of sight is broken by a human conscious being, the object becomes animate, moving at speeds documented between 60 and 90 km/h. The mechanism for its locomotion is not known at this time. Personnel assigned to enter its containment chamber are instructed to alert one another before blinking to avoid complete loss of visual contact.

SCP-173 displays awareness of its environment, reacting to changes and responding to stimuli when it is free to move. It is unknown if SCP-173 is intelligent or sapient. However, the statue is extremely hostile and will attempt to kill any human that enters its containment chamber if left unobserved. The sculpture is capable of manipulating the steel rebar to attack its victims where it will attempt to snap the neck at the base of the skull or strangle the victim to death. However, alternative methods of attack and hostility towards non-humans have been recorded. For unclear reasons, SCP-173 seems incapable of targeting unconscious individuals. The painted facial patterns of the sculpture alter over time as it is left unobserved. As the sapience of the object has yet to be determined, whether this change is dependent on any behavior state or is purely cosmetic is unknown.

In-game

SCP-173 is the primary antagonist of the Light Containment Zone. It will attempt to pursue and kill the player via snapping the player's neck. However, SCP-173 cannot move while it is observed. This means that SCP-173 can only move if the player is currently blinking, turned away, or the player's line of sight to SCP-173 is obscured by a wall or other object. SCP-173 will not begin to chase the player until the player has seen SCP-173, at which point the blink meter will appear and SCP-173 will give chase. Any time the player looks away from SCP-173, its facial appearance will change to one of 10 possible faces. SCP-173 can be avoided by getting a closed door between it and the player, as this will prevent SCP-173 from reaching the player as it cannot open doors. Should SCP-173 catch the player, the player will be killed instantly and the game will end.

Currently, SCP-173 spawns randomly in several locations. This location is always within the cluster the player is located in and currently cannot be in the Core Room. SCP-173 will spawn regardless of the location or current enemies in the area, leading to potentially deadly situations should another SCP or even two other SCPs be pursuing the player when SCP-173 arrives. However, SCP-173 cannot spawn in safe rooms such as SCP-1762's containment chamber or the Patron Offices, but it can enter them if let in.

When SCP-173 encounters SCP-131, it will be stopped from moving due to the SCP-131 instances focusing on SCP-173. It will not be able to move even if the player looks away, though its face will still alternate appearances.

SCP-173 does not spawn in its containment cell at the beginning of the game. This is intentional, as SCP-173's whereabouts will be explained in an intro sequence yet to come.



Trivia

  • SCP-173 was the first SCP to ever be written, somewhat analogous to the fact it was the first SCP to be implemented into the game.
  • While it was the primary antagonist of SCP: Containment Breach, it won't serve this role in SCP: Unity, being designated as the primary roaming enemy of the Light Containment Zone instead.
  • Unlike in SCP: Containment Breach, SCP-173 cannot open doors.
  • SCP-173's arms were planned to be able to move between blinks, and while it's believed this feature was completed, the version it was set to be included in was never released.

Gallery

Video