SCP: Unity Wiki
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'''Zones''' are the larger areas of [[ARC-Site 48]] that distribute the site into several areas designed to fit a certain task.
== Zones ==
 
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* [[Light Containment Zone]]
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== Light Containment Zone ==
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{{Main Article|Light Containment Zone}}
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The [[Light Containment Zone]], also known as LCZ, is a zone in SCP: Unity and the first zone the player will encounter. The zone is defined by its central 3 sublevel structure, with an office/staff sublevel, a containment sublevel, and a maintenance sublevel, colloquially referred to as Sublevel 1, Sublevel 2, and Sublevel 3, respectively. The sublevels are connected by the [[Core Room]], a massive room in the center of the zone which allows access to each sublevel through its central elevator.
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=== Gallery ===
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<gallery mode="nolines" widths="250">
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CoreRoom_8.png|The central area of the Sublevel 1 Core Room
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CoreRoom_4.png|The central area of the Sublevel 2 Core Room
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CoreRoom_6.png|The central area of the Sublevel 3 Core Room
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SL1Hallway1.png|One example of a Sublevel 1 hallway
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SL2Hallway1.png|One example of a Sublevel 2 hallway
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SL3TubeHallway.png|One example of a Sublevel 3 hallway
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</gallery>
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== Unimplemented Zones ==
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The following zones have been announced for the game but have not yet appeared in it in any capacity.
 
* [[Heavy Containment Zone]]
 
* [[Heavy Containment Zone]]
 
* [[Super Heavy Containment Zone]]
 
* [[Super Heavy Containment Zone]]
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* [[Exterior Containment Zone]]
 
* [[Exterior Containment Zone]]
 
[[Category:Zones]]
 
[[Category:Zones]]
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[[Category:Locations]]

Latest revision as of 02:30, 11 October 2020

Zones are the larger areas of ARC-Site 48 that distribute the site into several areas designed to fit a certain task.

Light Containment Zone[ | ]

The Light Containment Zone, also known as LCZ, is a zone in SCP: Unity and the first zone the player will encounter. The zone is defined by its central 3 sublevel structure, with an office/staff sublevel, a containment sublevel, and a maintenance sublevel, colloquially referred to as Sublevel 1, Sublevel 2, and Sublevel 3, respectively. The sublevels are connected by the Core Room, a massive room in the center of the zone which allows access to each sublevel through its central elevator.

Gallery[ | ]

Unimplemented Zones[ | ]

The following zones have been announced for the game but have not yet appeared in it in any capacity.