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+ | '''Zones''' are the larger areas of [[ARC-Site 48]] that distribute the site into several areas designed to fit a certain task. |
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− | + | == Light Containment Zone == |
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+ | {{Main Article|Light Containment Zone}} |
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+ | The [[Light Containment Zone]], also known as LCZ, is a zone in SCP: Unity and the first zone the player will encounter. The zone is defined by its central 3 sublevel structure, with an office/staff sublevel, a containment sublevel, and a maintenance sublevel, colloquially referred to as Sublevel 1, Sublevel 2, and Sublevel 3, respectively. The sublevels are connected by the [[Core Room]], a massive room in the center of the zone which allows access to each sublevel through its central elevator. |
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+ | === Gallery === |
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+ | <gallery mode="nolines" widths="250"> |
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+ | CoreRoom_8.png|The central area of the Sublevel 1 Core Room |
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+ | CoreRoom_4.png|The central area of the Sublevel 2 Core Room |
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+ | CoreRoom_6.png|The central area of the Sublevel 3 Core Room |
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+ | SL1Hallway1.png|One example of a Sublevel 1 hallway |
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+ | SL2Hallway1.png|One example of a Sublevel 2 hallway |
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+ | SL3TubeHallway.png|One example of a Sublevel 3 hallway |
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+ | </gallery> |
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+ | The following zones have been announced for the game but have not yet appeared in it in any capacity. |
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* [[Heavy Containment Zone]] |
* [[Heavy Containment Zone]] |
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* [[Super Heavy Containment Zone]] |
* [[Super Heavy Containment Zone]] |
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* [[Exterior Containment Zone]] |
* [[Exterior Containment Zone]] |
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[[Category:Zones]] |
[[Category:Zones]] |
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+ | [[Category:Locations]] |
Latest revision as of 02:30, 11 October 2020
Zones are the larger areas of ARC-Site 48 that distribute the site into several areas designed to fit a certain task.
Light Containment Zone[ | ]
Main article: Light Containment Zone
The Light Containment Zone, also known as LCZ, is a zone in SCP: Unity and the first zone the player will encounter. The zone is defined by its central 3 sublevel structure, with an office/staff sublevel, a containment sublevel, and a maintenance sublevel, colloquially referred to as Sublevel 1, Sublevel 2, and Sublevel 3, respectively. The sublevels are connected by the Core Room, a massive room in the center of the zone which allows access to each sublevel through its central elevator.
Gallery[ | ]
Unimplemented Zones[ | ]
The following zones have been announced for the game but have not yet appeared in it in any capacity.